Generals zero hour maps3/6/2024 Now the files that do get sent, and received by players are sometimes random. It's like the game is only pulling the map information from the multiplayer host, and starts creating a duplicate map folder beside the original downloaded map in the documents folder/maps. The funny thing is we can all download these custom maps individually and play them fine in solo skirmish mode, but having them downloaded doesn't seem to make any difference for lan multiplayer. It's like the maps are not being sent and received properly. The receiving map progress bar fills in, then changes to preparing progress bar, which immediately stalls out, and an abort timer begins. When one of us downloads a custom map(say from cnc), then hosts the game, clicks play, a screen comes up showing map being sent to other players. I'm running a current windows 11 machine, and another friend windows 7. Still think it is one of the best, and most fun multiplayer experiences out there, but over time we have found custom maps harder to get working properly. So me and my friends have laptops with the origin ultimate collection, and like playing generals zero hour together in lan multiplayer, and have been for many years. So I will try to give as much information on the problem here. I'm guessing lan multiplayer isn't common these days. Hi, I have seen some old posts related to this, but little to no detailed information, or answers.
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